Difference between revisions of "RoboCup Testing"
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− | + | ===Trap ball=== | |
* Ball speed- speed the ball can hit the without moving back. Use a spring and a speed trap to measure the speed. | * Ball speed- speed the ball can hit the without moving back. Use a spring and a speed trap to measure the speed. | ||
* Ball angle- rotate the robot | * Ball angle- rotate the robot | ||
* Rebound- distance the ball bounces back | * Rebound- distance the ball bounces back | ||
− | + | ===Hold ball=== | |
* Center time- measure time in seconds | * Center time- measure time in seconds | ||
* Climb ball- measure change in normal force on the measuring platform | * Climb ball- measure change in normal force on the measuring platform | ||
Line 19: | Line 19: | ||
* Rotational speed- rotate the speed of the carpet and see when the dribbler loses control | * Rotational speed- rotate the speed of the carpet and see when the dribbler loses control | ||
− | + | ===Material Test=== | |
* Measure either the lifetime of the dribbler under continuous operation and visually inspect the dribbler. | * Measure either the lifetime of the dribbler under continuous operation and visually inspect the dribbler. | ||
Revision as of 12:45, 22 January 2008
Documentation and testing methods for evaluating different components and systems of the 2008 RoboCup Robots
Contents
Dribbler
Trap ball
- Ball speed- speed the ball can hit the without moving back. Use a spring and a speed trap to measure the speed.
- Ball angle- rotate the robot
- Rebound- distance the ball bounces back
Hold ball
- Center time- measure time in seconds
- Climb ball- measure change in normal force on the measuring platform
- Pull force- angle of loss of contact. Measure what incline the measuring platform is required for the dribbler to lose contact
- Reverse speed- have the robot on a treadmill and measure when the ball comes lose
- Lateral speed- have the robot on the treadmill but have the dribbler facing tangential to the motion
- Rotational speed- rotate the speed of the carpet and see when the dribbler loses control
Material Test
- Measure either the lifetime of the dribbler under continuous operation and visually inspect the dribbler.
Kicker
- Evaluate kicking capabilities, such as max speed reached
- Control speed- speed trap measuring velocity versus voltage
- Accuracy- impact test to measure where the ball impacts a wall
- Lifetime- how long does the kicker last both with a ball being hit and when there is no ball. Also measure changes in speed and accuracy over time.
- Frequency- how long between successive firings
Chipper
- Evaluate range capabilities of a chipper design
- Range- to where the ball lands
- Angle- accuracy to how close the ball lands
- Lifetime analysis same as kicker
Shell
- Maximum speed ball at different areas of the shell until it breaks
Omni wheels
- Test the reliablitity and effectiveness of the omniwheels for traction
- Traction- run the robot up an incline