Difference between revisions of "RoboCup Testing"

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====Trap ball====
+
===Trap ball===
 
* Ball speed- speed the ball can hit the without moving back. Use a spring and a speed trap to measure the speed.
 
* Ball speed- speed the ball can hit the without moving back. Use a spring and a speed trap to measure the speed.
 
* Ball angle- rotate the robot
 
* Ball angle- rotate the robot
 
* Rebound- distance the ball bounces back
 
* Rebound- distance the ball bounces back
  
# Hold ball
+
===Hold ball===
 
* Center time- measure time in seconds
 
* Center time- measure time in seconds
 
* Climb ball- measure change in normal force on the measuring platform
 
* Climb ball- measure change in normal force on the measuring platform
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* Rotational speed- rotate the speed of the carpet and see when the dribbler loses control
 
* Rotational speed- rotate the speed of the carpet and see when the dribbler loses control
  
# Material Test
+
===Material Test===
 
* Measure either the lifetime of the dribbler under continuous operation and visually inspect the dribbler.
 
* Measure either the lifetime of the dribbler under continuous operation and visually inspect the dribbler.
  

Revision as of 12:45, 22 January 2008

Documentation and testing methods for evaluating different components and systems of the 2008 RoboCup Robots


Dribbler

Trap ball

  • Ball speed- speed the ball can hit the without moving back. Use a spring and a speed trap to measure the speed.
  • Ball angle- rotate the robot
  • Rebound- distance the ball bounces back

Hold ball

  • Center time- measure time in seconds
  • Climb ball- measure change in normal force on the measuring platform
  • Pull force- angle of loss of contact. Measure what incline the measuring platform is required for the dribbler to lose contact
  • Reverse speed- have the robot on a treadmill and measure when the ball comes lose
  • Lateral speed- have the robot on the treadmill but have the dribbler facing tangential to the motion
  • Rotational speed- rotate the speed of the carpet and see when the dribbler loses control

Material Test

  • Measure either the lifetime of the dribbler under continuous operation and visually inspect the dribbler.

Kicker

  • Evaluate kicking capabilities, such as max speed reached
  • Control speed- speed trap measuring velocity versus voltage
  • Accuracy- impact test to measure where the ball impacts a wall
  • Lifetime- how long does the kicker last both with a ball being hit and when there is no ball. Also measure changes in speed and accuracy over time.
  • Frequency- how long between successive firings

Chipper

  • Evaluate range capabilities of a chipper design
  • Range- to where the ball lands
  • Angle- accuracy to how close the ball lands
  • Lifetime analysis same as kicker

Shell

  • Maximum speed ball at different areas of the shell until it breaks

Omni wheels

  • Test the reliablitity and effectiveness of the omniwheels for traction
  • Traction- run the robot up an incline