3lb Beginner's Guide

From RoboJackets Wiki
Revision as of 19:26, 5 July 2018 by Jreed48 (talk | contribs) (Drum Spinner)
Jump to navigation Jump to search

Introduction

  • these
  • are
  • place holders

Choosing a Robot

Drum Spinner

Drum Spinners

Pros

  • Great beginner bot
  • Reliable due to simple weapon
  • Outputs good damage
  • Weapon doesn't require too much space away from the rest of the bot
  • Easy to design so it can drive while flipped

Cons

  • Smaller strike zone
  • Gyroscopic effect can make fast turns hard
  • Large heavy weapon

Horizontal Bar Spinner

Horizontal Bar Spinner

Pros

  • High Damage Output
  • Large strike zone
  • Easy to design so it can drive while flipped

Cons

  • Robot must extend out to avoid its own weapon
  • Gyroscopic effect make turning fairly difficult
  • Needs a lot of structural support on the weapon to prevent damage from recoil

Vertical Bar Spinner

Vertical Bar Spinner

Pros

  • Great damage output
  • Allows for the use of a wedge, which acts to as armor and directs bots into the weapon
  • If the weapon breaks, it still functions as a wedge bot

Cons

  • Hard to allow for driving when flipped
  • Gyroscopic effect can make driving difficult
  • Weapon has to be smaller to maintain low center of gravity (keep the bot short)

Ring Spinner

Description of bot Pros

  • pro 1
  • pro 2
  • pro 3

Cons

  • con 1
  • con 2
  • con 3

Wedge

Description of bot Pros

  • there are none

Cons

  • con 1
  • con 2
  • con 3

What is a Robot

Here I imagine a table, containing typical parts (weapon, motors, receiver), descriptions of the parts, typical weights and dimensions, and accompanying picture(s)


Design Process

Introduction

Here's where there will be a small speech about the importance of the design process

Step 1: Sketch

Here's a description about how the sketching process works (limited dimensions, a focus of features, roundtable discussion)

Step 2: Draw

Here's a description about how the technical drawing process works (concentration of dimensions, viewpoints, and materials)

Step 3: Picking a motor

Here's a description on how to pick a motor (math n stuff)

Step 4: CAD Parts

Here's a description about how CADing the individual parts should work (the division of labor vs team all being on the same page)

Step 5: CAD Assembly

Here's a description about how assembling the CAD parts works (things to consider regarding final CAD for design review)

Step 6: Design Review

Here's a description about the design review (what to expect)

Step 7: Revise and repeat

Here's a description about what to do after the design review

Machining

Machines and what they do

  • Machine 1: Does stuff
  • Machine 2: Does other stuff
  • Machine 3: Profit

Rules

  • Rule 1: No killing yourself
  • Rule 2: Beware the spinny bit on the mill
  • Rule 3: No bathing in the water jet

Tips and Tricks

  • How to turn on the waterjet
    • Step 1:...
    • Step 2:...
  • What materials to use where
  • If xyz breaks, do abc

Physics and Math (Oh my!)

Here's where there will be a rehashing of the math formulas and physics properties to know

Documentation

Here's where a guide regarding documentation will be

Previous bots

Here's where links to previous bots that are good examples will be

Probably another section I'm forgetting

meme