Difference between revisions of "Krabbipatti"
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− | ! scope="row" colspan="2" style="background-color:#FFFF99" | | + | ! scope="row" colspan="2" style="background-color:#FFFF99" | KrabbiPatti |
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! scope="row" colspan="2" | [[File:(Image filename)|frameless|right|480x360px|(Highlight text)]] | ! scope="row" colspan="2" | [[File:(Image filename)|frameless|right|480x360px|(Highlight text)]] | ||
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! scope="row" style="text-align:left" | Year Of Creation | ! scope="row" style="text-align:left" | Year Of Creation | ||
− | | {{{year| | + | | {{{year|2025}}} |
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! scope="row" colspan="2" style="background-color:#FFFF99" | Versions | ! scope="row" colspan="2" style="background-color:#FFFF99" | Versions | ||
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! scope="row" style="text-align:left" | Current Version | ! scope="row" style="text-align:left" | Current Version | ||
− | | {{{currver| | + | | {{{currver|1.0}}} |
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! scope="row" style="text-align:left" | Update Year | ! scope="row" style="text-align:left" | Update Year | ||
− | | {{{updyr| | + | | {{{updyr|N/A}}} |
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! scope="row" style="text-align:left" | Wins/Losses | ! scope="row" style="text-align:left" | Wins/Losses | ||
− | | {{{winloss| | + | | {{{winloss|0/2}}} |
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! scope="row" colspan="2" style="background-color:#FFFF99" | Information and Statistics | ! scope="row" colspan="2" style="background-color:#FFFF99" | Information and Statistics | ||
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! scope="row" style="text-align:left" | Weapon Class | ! scope="row" style="text-align:left" | Weapon Class | ||
− | | {{{weapc| | + | | {{{weapc|beater Bar}}} |
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! scope="row" style="text-align:left" | Combined Wins/Losses | ! scope="row" style="text-align:left" | Combined Wins/Losses | ||
− | | {{{winloss| | + | | {{{winloss|0/2}}} |
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! scope="row" style="text-align:left" | Weapon Speed | ! scope="row" style="text-align:left" | Weapon Speed |
Revision as of 22:50, 15 April 2025
KrabbiPatti | |
---|---|
Year Of Creation | 2025 |
Versions | |
Current Version | 1.0 |
Update Year | N/A |
Wins/Losses | 0/2 |
Information and Statistics | |
Weight Class | BeetleWeight |
Weapon Class | beater Bar |
Combined Wins/Losses | 0/2 |
Weapon Speed | (RPM) |
("Temporary") | ("Temporary") |
(basic summary of robot)
Contents
Competitions
Motorama 20XX
- Results:
- Bracket Style:
- [(Video Link) (result) vs (opponent)]
- (notes)
- (observations))
- [(Video Link) (result) vs (opponent)]
- Bracket Style:
Version
KrabbiPatti V1.0
Created by: (Names of Builders/Group Members of aforementioned version of bot)
Drive Motors | Just 'Cuz Dartbox V2 Viper Brushed Drivemotors |
Drive Motor Controllers | Just 'Cuz WEKA Next-Gen Dual Brushed ESC |
Weapon Motor | BadAss 2310-1220 Brushless DC Motor |
Weapon Motor Controllers | (Weapon Motor Controller Name) |
Receiver | Hobby King 2.4Ghz Receiver 6Ch V2 |
Remote Control | Hobby King 2.4Ghz 6Ch Tx and Rx V2 |
Battery | (Battery Name) |
(OTHER:) |
Problems
- The cleats were too spikey, leading to too much grip and poor handling. They had to be filed down in an attempt to gain some semblance of a turning radius.
- The robot's wheels were too large (in order to give clearance to the weapon), leading to a large gap underneath which an undercutter could use to destroy the drive wheels.
- The pulleys on the weapon were made of a weak material and did not have high walls, leading to belt tension issues and a failure to keep the belts on during combat.
- The TPU wheel armor was integrated in a way that made it difficult to remove, which made accessing the wheels for repairs challenging.
- The screws on the outer front wheel cleats interfered with the drive belt, meaning those cleats had to be removed. Additionally, the rear outer cleats had to be removed to get underweight.
- The CAD contained numerous errors and omissions of fasteners, leading to inaccurate weight calculations and oversights.
Good aspects
- The robot was invert-able, meaning it had the capability to drive even when flipped.
- The weapon was lightweight, giving it a very rapid spin-up time.
- The walls were made of UHMW, which is a strong material able to resist impacts.
- The wheel armor was made of TPU, which absorbs impacts well and does not shatter like other 3D-printable materials.
- The body components were puzzle-fit, allowing for a strong body that did not come apart easily.
- The electronic components were wired together using WAGO connectors, which are modular allowing for easy repair and salvage of those components.
- The top aluminum panel had a cool design on it.
Changes/Improvements
- Smaller, yet heavier weapon for more impact and less ground clearance needed.
- Foam, rubber, or urethane wheels instead of spikey cleats.
- A more modular design for the wheel armor to allow for easier repairs.
- Metal weapon pulleys with much higher walls, keeping belts in there even under high impact.
- Better and more complete CAD to prevent oversights during construction.
- Better tolerance holes in every part in order to make sure screws go in, stay in, and are properly aligned.
See also
- [(link to other bot made this year) (Name of other bot made this year)]
Notes:
Are ya ready, kids?
Aye aye, Liam!
I can't hear youuuuu!
AYE AYE, LIAM!!!
Ohhhhhhh...
Who lives in the workshop at the SCC?
Krab-bi-Pat-ti!
With cleats that are certainly much too spikey?
Krab-bi-Pat-ti!
Its pulleys are weaker than a China dish...
Krab-bi-Pat-ti!
And belts that are looser than a floppy fish!
Krab-bi-Pat-ti!
Krab-bi-Pat-ti! Krab-bi-Pat-ti! Krab-bi-Pat-ti!
Krab-bi...Pat-ti!
(Naming inspiration, optional)
(Names of original builders)