Difference between revisions of "Guillotini"
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{| class="wikitable" align="right" | {| class="wikitable" align="right" | ||
|- | |- | ||
− | ! scope="row" colspan="2" style="background-color:#FFFF99" | <span title=" | + | ! scope="row" colspan="2" style="background-color:#FFFF99" | <span title="Guillotini" >Guillotini</span> |
|- | |- | ||
− | ! scope="row" colspan="2" | [[File: | + | ! scope="row" colspan="2" | [[File:wakemeupinside.png|frameless|center|300px|(insert image)]] |
|- | |- | ||
! scope="row" style="text-align:left" | Year of Creation | ! scope="row" style="text-align:left" | Year of Creation | ||
Line 17: | Line 17: | ||
|- | |- | ||
! scope="row" style="text-align:left" | Wins/Losses | ! scope="row" style="text-align:left" | Wins/Losses | ||
− | | {{{winloss| | + | | {{{winloss|2/1}}} |
|- | |- | ||
! scope="row" colspan="2" style="background-color:#FFFF99" | Information and Statistics | ! scope="row" colspan="2" style="background-color:#FFFF99" | Information and Statistics | ||
|- | |- | ||
! scope="row" style="text-align:left" | Weight Class | ! scope="row" style="text-align:left" | Weight Class | ||
− | | {{{wc| | + | | {{{wc|2.3lb}}} |
|- | |- | ||
! scope="row" style="text-align:left" | Weapon Class | ! scope="row" style="text-align:left" | Weapon Class | ||
− | | {{{weapc| | + | | {{{weapc|Horizontal Spinner}}} |
|- | |- | ||
! scope="row" style="text-align:left" | Combined Wins/Losses | ! scope="row" style="text-align:left" | Combined Wins/Losses | ||
− | | {{{winloss| | + | | {{{winloss|2/1}}} |
|- | |- | ||
! scope="row" style="text-align:left" | Weapon Speed | ! scope="row" style="text-align:left" | Weapon Speed | ||
− | | {{{TBA| | + | | {{{TBA|at least four RPM}}} |
|} | |} | ||
− | + | Guillotini is a horizontal bar spinner designed to kick butt and take names. But not all things work as designed. Intended to be the successor of Hibachi and the avenger of Perri, it... somehow got second place. We're still not sure how. | |
Line 43: | Line 43: | ||
*Results: | *Results: | ||
**Single Elimination: | **Single Elimination: | ||
− | ***[WIN vs | + | ***[WIN vs Dizzi][https://youtu.be/iG4C10TQex8] |
− | **** | + | **** weapon spun up!!! |
− | ***[WIN vs Wonki] | + | **** then the belt slid off D: |
− | **** | + | **** Dizzi's weapon and drive system also had issues, preventing it from spinning up to a dangerous level so we just kept ramming into it. |
− | ***[LOSS vs Largetoni] | + | **** won through judge decision based off of aggressiveness |
− | **** | + | ***[WIN vs Wonki][https://youtu.be/FUtI2lqsTgA] |
+ | **** weapon did not spin up at all | ||
+ | **** Wonki also had issues and wouldn't function properly | ||
+ | **** won by being aggressive and ramming into Wonki to prevent its weapon from spinning up. | ||
+ | ***[LOSS vs Largetoni][https://youtu.be/DqinOC4St54] | ||
+ | **** weapon didn't spin up | ||
+ | **** bruh we were sitting ducks | ||
+ | **** did the best we could, Largetoni got off several good hits | ||
+ | **** Largetoni cracked the bottom chassis | ||
+ | **** kept fighting | ||
+ | **** one last hit and the Guillotini's battery popped out, judges terminated battle | ||
== Version == | == Version == | ||
− | === <span title="botName" > | + | === <span title="botName" >Guillotini</span> V1.0 === |
− | Created by: <span style="color: rgb(0, 0, 0); font-family: sans-serif; font-size: 12.6999998092651px; line-height: 20.7999992370605px;">( | + | Created by: <span style="color: rgb(0, 0, 0); font-family: sans-serif; font-size: 12.6999998092651px; line-height: 20.7999992370605px;">Michael C. (mentor), Sam H., Lucas L., Brian N., Alex C., Aislinn A.</span> |
{| border="1" cellspacing="1" cellpadding="1" style="width: 500px;" | {| border="1" cellspacing="1" cellpadding="1" style="width: 500px;" | ||
Line 65: | Line 75: | ||
|- | |- | ||
| Weapon Motor | | Weapon Motor | ||
− | | | + | | PROPDRIVE v2 2836 1000KV Brushless Outrunner Motor |
|- | |- | ||
| Weapon Motor Controllers | | Weapon Motor Controllers | ||
− | | | + | | HobbyKing 40A (2~6S) ESC w/UBEC 4A |
|- | |- | ||
| Receiver | | Receiver | ||
Line 80: | Line 90: | ||
|- | |- | ||
| OTHER: | | OTHER: | ||
− | | | + | | pure awesomeness, duh |
|} | |} | ||
==== Problems ==== | ==== Problems ==== | ||
− | * | + | * Weapon belt would slide off the weapon pulley when spun up to high speeds |
+ | * Weapon system was unreliable and would occasionally not spin up at all | ||
+ | * Wheels purchased were too small and had to be made bigger by wrapping rubber tape around its circumference | ||
+ | * Wheels and weapon motor took up more space than expected, requiring the chassis to be sanded down to make them barely fit. | ||
+ | * Outer edges of the drive wheel holes and the internal wires would rub against the wheels, causing differences in friction between the wheels and making the robot not drive straight. | ||
==== Good aspects ==== | ==== Good aspects ==== | ||
*Was just underweight without having to do any extra weight-reduction procedures | *Was just underweight without having to do any extra weight-reduction procedures | ||
+ | *Drive system was functioning all three matches | ||
+ | *The wheels were well protected | ||
==== Changes/Improvements ==== | ==== Changes/Improvements ==== | ||
− | * | + | * The weapon pulley design would have to be changed to prevent the weapon belt from slipping |
− | + | * The entire bot should be a little bit bigger to help everything fit better | |
+ | * The clearance on the drive wheel holes should be larger | ||
+ | * The wall thickness could be lower but with a higher infill | ||
+ | * The cutout patterns on the sides should be printed thicker or made bigger to increase structural strength | ||
== Notes: == | == Notes: == | ||
<span style="line-height: 20.7999992370605px">Random joke: our weapon</span> | <span style="line-height: 20.7999992370605px">Random joke: our weapon</span> | ||
+ | |||
+ | <span style="line-height: 20.7999992370605px">Also: i tried to copy/paste the Bee Movie script but it wouldn't work</span> | ||
<span style="line-height: 20.7999992370605px">named after an execution weapon because it was metal as frick</span> | <span style="line-height: 20.7999992370605px">named after an execution weapon because it was metal as frick</span> | ||
<span style="line-height: 20.7999992370605px">proceeded to fail to chop up any bots</span> | <span style="line-height: 20.7999992370605px">proceeded to fail to chop up any bots</span> | ||
+ | |||
+ | <span style="line-height: 20.7999992370605px">just drove into them instead</span> | ||
+ | |||
+ | <span style="line-height: 20.7999992370605px">somehow got 2nd place cause our bot was slightly more functional than the other two</span> | ||
<span style="line-height: 20.7999992370605px">feelsbadman</span> | <span style="line-height: 20.7999992370605px">feelsbadman</span> |
Latest revision as of 13:51, 14 May 2021
Guillotini | |
---|---|
Year of Creation | 2020-2021 |
Versions | |
Current Version | 1.0 |
Update Year | 2020-2021 |
Wins/Losses | 2/1 |
Information and Statistics | |
Weight Class | 2.3lb |
Weapon Class | Horizontal Spinner |
Combined Wins/Losses | 2/1 |
Weapon Speed | at least four RPM |
Guillotini is a horizontal bar spinner designed to kick butt and take names. But not all things work as designed. Intended to be the successor of Hibachi and the avenger of Perri, it... somehow got second place. We're still not sure how.
Contents
Competitions
2lb Competition 2021
- Results:
- Single Elimination:
- [WIN vs Dizzi][1]
- weapon spun up!!!
- then the belt slid off D:
- Dizzi's weapon and drive system also had issues, preventing it from spinning up to a dangerous level so we just kept ramming into it.
- won through judge decision based off of aggressiveness
- [WIN vs Wonki][2]
- weapon did not spin up at all
- Wonki also had issues and wouldn't function properly
- won by being aggressive and ramming into Wonki to prevent its weapon from spinning up.
- [LOSS vs Largetoni][3]
- weapon didn't spin up
- bruh we were sitting ducks
- did the best we could, Largetoni got off several good hits
- Largetoni cracked the bottom chassis
- kept fighting
- one last hit and the Guillotini's battery popped out, judges terminated battle
- [WIN vs Dizzi][1]
- Single Elimination:
Version
Guillotini V1.0
Created by: Michael C. (mentor), Sam H., Lucas L., Brian N., Alex C., Aislinn A.
Drive Motors | 22mm DC gearmotor |
Drive Motor Controllers | Scorpion Mini Electronic Speed Control |
Weapon Motor | PROPDRIVE v2 2836 1000KV Brushless Outrunner Motor |
Weapon Motor Controllers | HobbyKing 40A (2~6S) ESC w/UBEC 4A |
Receiver | Hobby King 2.4Ghz Receiver 6Ch V2 |
Remote Control | Hobby King 2.4Ghz 6Ch Tx and Rx V2 |
Battery | Turnigy Nano-Tech 1000mAh 3s 45~90c LiPo Pack |
OTHER: | pure awesomeness, duh |
Problems
- Weapon belt would slide off the weapon pulley when spun up to high speeds
- Weapon system was unreliable and would occasionally not spin up at all
- Wheels purchased were too small and had to be made bigger by wrapping rubber tape around its circumference
- Wheels and weapon motor took up more space than expected, requiring the chassis to be sanded down to make them barely fit.
- Outer edges of the drive wheel holes and the internal wires would rub against the wheels, causing differences in friction between the wheels and making the robot not drive straight.
Good aspects
- Was just underweight without having to do any extra weight-reduction procedures
- Drive system was functioning all three matches
- The wheels were well protected
Changes/Improvements
- The weapon pulley design would have to be changed to prevent the weapon belt from slipping
- The entire bot should be a little bit bigger to help everything fit better
- The clearance on the drive wheel holes should be larger
- The wall thickness could be lower but with a higher infill
- The cutout patterns on the sides should be printed thicker or made bigger to increase structural strength
Notes:
Random joke: our weapon
Also: i tried to copy/paste the Bee Movie script but it wouldn't work
named after an execution weapon because it was metal as frick
proceeded to fail to chop up any bots
just drove into them instead
somehow got 2nd place cause our bot was slightly more functional than the other two
feelsbadman
Created by: Michael C. (mentor), Sam H., Lucas L., Brian N., Alex C., Aislinn A.