Difference between revisions of "Jaymi"
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− | { | + | {{Infobox IGVC |
− | | | + | | robot_name = Jaymi |
− | + | | image_path = Jaymi.png | |
− | | | + | | image_alt_text = Jaymi alt text |
− | + | | year_start = 2015 | |
− | | | + | | year_end = 2017 |
− | + | | current_version = deprecated | |
− | | | + | | update_year_start = NA |
− | | | + | | update_year_end = NA |
− | + | | farthest_distance = NA | |
− | | | + | | fastest_time = NA |
− | + | | highest_finish_autonav = NA | |
− | + | | highest_finish_design = NA | |
− | | | + | | last_robot = Misti (IGVC) |
− | + | | next_robot = Woodi | |
− | | | + | }} |
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Jaymi was originally intended to be the robot for the 2016 competition. However, due to the complexity of the design, it was not ready to be manufactured and was pushed to next year's competition. During 2016-2017 school year, the IGVC team saw a drop-off in senior membership, which resulted in schedule delays and severe technical issues across all subteams. We "completed" Jaymi in May, a few days before competition, but she had so many issues that it was impossible to have any successful runs. Therefore, just 14 hours before leaving for competition, we created a simple wooden robot called [[Woodi]]. The failure of Jaymi is what inspired many of the changes in team culture and design principles for [[Jessi]] and [[Jessii]]. | Jaymi was originally intended to be the robot for the 2016 competition. However, due to the complexity of the design, it was not ready to be manufactured and was pushed to next year's competition. During 2016-2017 school year, the IGVC team saw a drop-off in senior membership, which resulted in schedule delays and severe technical issues across all subteams. We "completed" Jaymi in May, a few days before competition, but she had so many issues that it was impossible to have any successful runs. Therefore, just 14 hours before leaving for competition, we created a simple wooden robot called [[Woodi]]. The failure of Jaymi is what inspired many of the changes in team culture and design principles for [[Jessi]] and [[Jessii]]. | ||
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== Jaymi == | == Jaymi == | ||
− | + | === At Competition === | |
− | + | N/A | |
− | === | + | === Mechanical Design & Issues === |
− | === | + | === Electrical Design & Issues === |
+ | === Software Design & Issues === | ||
= Additional Information = | = Additional Information = | ||
=== Team Members === | === Team Members === | ||
+ | |||
+ | * Project Manager: Noah Daugherty | ||
+ | * Mechanical Lead: Kelvin Chong | ||
+ | * Electrical Lead: Daniil Budanov | ||
+ | * Software Lead: Matthew Keezer | ||
=== Gallery === | === Gallery === |
Latest revision as of 17:51, 30 June 2019
Jaymi | |
---|---|
Year Of Creation | 2015-2017 |
Versions | |
Latest Revision | deprecated |
Revision Years | NA-NA |
Information and Statistics | |
Farthest Distance | NA |
Fastest Time | NA |
Highest Finish AutoNav | NA |
Highest Finish Design | NA |
Woodi → |
Jaymi was originally intended to be the robot for the 2016 competition. However, due to the complexity of the design, it was not ready to be manufactured and was pushed to next year's competition. During 2016-2017 school year, the IGVC team saw a drop-off in senior membership, which resulted in schedule delays and severe technical issues across all subteams. We "completed" Jaymi in May, a few days before competition, but she had so many issues that it was impossible to have any successful runs. Therefore, just 14 hours before leaving for competition, we created a simple wooden robot called Woodi. The failure of Jaymi is what inspired many of the changes in team culture and design principles for Jessi and Jessii.
Contents
Competitions
Jaymi was never deemed competition-ready, and therefore was never taken to IGVC. In her stead, Misti (IGVC) competed in 2016, and Woodi competed in 2017.
Versions
Jaymi
At Competition
N/A
Mechanical Design & Issues
Electrical Design & Issues
Software Design & Issues
Additional Information
Team Members
- Project Manager: Noah Daugherty
- Mechanical Lead: Kelvin Chong
- Electrical Lead: Daniil Budanov
- Software Lead: Matthew Keezer