Difference between revisions of "Huski"
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! scope="row" colspan="2" style="background-color:#FFFF99" | Huski | ! scope="row" colspan="2" style="background-color:#FFFF99" | Huski | ||
|- | |- | ||
− | ! scope="row" colspan="2" | [[File: | + | ! scope="row" colspan="2" | [[File:Huski.jpeg|frameless|right|480x360px|(Highlight text)]] |
|- | |- | ||
! scope="row" style="text-align:left" | Year of Creation | ! scope="row" style="text-align:left" | Year of Creation | ||
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|- | |- | ||
! scope="row" style="text-align:left" | Wins/Losses | ! scope="row" style="text-align:left" | Wins/Losses | ||
− | | {{{winloss| | + | | {{{winloss|1/2}}} |
|- | |- | ||
! scope="row" colspan="2" style="background-color:#FFFF99" | Information and Statistics | ! scope="row" colspan="2" style="background-color:#FFFF99" | Information and Statistics | ||
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|- | |- | ||
! scope="row" style="text-align:left" | Weapon Class | ! scope="row" style="text-align:left" | Weapon Class | ||
− | | {{{weapc| | + | | {{{weapc|Vertical Spinner}}} |
|- | |- | ||
! scope="row" style="text-align:left" | Combined Wins/Losses | ! scope="row" style="text-align:left" | Combined Wins/Losses | ||
− | | {{{winloss| | + | | {{{winloss|1/2}}} |
|- | |- | ||
! scope="row" style="text-align:left" | Weapon Speed | ! scope="row" style="text-align:left" | Weapon Speed | ||
− | | {{{TBA|( | + | | {{{TBA|~10,000 RPM (according to Cody's Excel sheet)}}} |
|} | |} | ||
− | + | Huski is a beetle-weight battlebot with a vertical spinner design. It was designed with an emphasis on an increased weapon range and weight at the expense of armor, with standoffs to angle the chassis upwards for a greater weapon reach. | |
== Competitions == | == Competitions == | ||
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=== Huski V1.0 === | === Huski V1.0 === | ||
− | Created by: <span style="color: rgb(0, 0, 0); font-family: sans-serif; font-size: 12.6999998092651px; line-height: 20.7999992370605px;"> | + | Created by: Christopher Bellflowers, Sam Butler, Daniel Costantini, Donovan Hamby, Todd Hayes, Emily Liu, Bethany McMorris<span style="color: rgb(0, 0, 0); font-family: sans-serif; font-size: 12.6999998092651px; line-height: 20.7999992370605px;"> </span> |
{| border="1" cellspacing="1" cellpadding="1" style="width: 500px;" | {| border="1" cellspacing="1" cellpadding="1" style="width: 500px;" | ||
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*Incredibly powerful weapon due to long range and weight | *Incredibly powerful weapon due to long range and weight | ||
*Sturdy Chassis | *Sturdy Chassis | ||
+ | *Overall Good Boi | ||
==== Changes/Improvements ==== | ==== Changes/Improvements ==== | ||
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*Altering side plates | *Altering side plates | ||
**Transitioning from standoffs | **Transitioning from standoffs | ||
+ | *Make Best Boi | ||
== Notes: == | == Notes: == | ||
− | + | *Won both grudge matches against Perri and Hibachi | |
− | + | *Named after Supreme Doge | |
− | + | *Originally Supposed to be Named Wali, Wally did not approve | |
− | + | *Is the goodest of bois | |
− | [[Category:BattleBots]] [[Category:BeetleWeights]] | + | |
+ | *Responsible for making King Cody's Crown | ||
+ | |||
+ | *Mentor: Wallace Gray | ||
+ | |||
+ | [[Category: BattleBots]] | ||
+ | [[Category: BeetleWeights]] |
Latest revision as of 19:51, 22 May 2020
Huski | |
---|---|
Year of Creation | 2019-2020 |
Versions | |
Current Version | 1.0 |
Update Year | 2019-2020 |
Wins/Losses | 1/2 |
Information and Statistics | |
Weight Class | BeetleWeight |
Weapon Class | Vertical Spinner |
Combined Wins/Losses | 1/2 |
Weapon Speed | ~10,000 RPM (according to Cody's Excel sheet) |
Huski is a beetle-weight battlebot with a vertical spinner design. It was designed with an emphasis on an increased weapon range and weight at the expense of armor, with standoffs to angle the chassis upwards for a greater weapon reach.
Contents
Competitions
Motorama 2020
- Results: 1-2
- Bracket Style: Double Elimination
- [(Video Link) Win vs Wakii-Smakii]
- Weapon was extremely powerful during this match, and it split Wakii-Smakii's weapon in half after one hit, disabling it.
- [(Video Link) Loss vs Squishy]
- Squishy ended up placing third overall.
- Squishy's undercutter design effectively countered the standoffs, breaking two of them (one on each side) and severely impairing driving ability.
- [(Video Link) Loss vs Physique Whack]
- Physique Whack was a kit bot and tied for seventh overall.
- Their weapon absolutely blew up the wheels and tore off the left side plate, ripping the gearbox from the rest of the drive motor.
- [(Video Link) Win vs Wakii-Smakii]
- Bracket Style: Double Elimination
Version
Huski V1.0
Created by: Christopher Bellflowers, Sam Butler, Daniel Costantini, Donovan Hamby, Todd Hayes, Emily Liu, Bethany McMorris
Drive Motors | (Drive Motor Name) |
Drive Motor Controllers | (Drive Motor Controllers) |
Weapon Motor | PROPDRIVE v2 2836 1800KV Brushless Outrunner Motor |
Weapon Motor Controllers | YEP ESC 40A (2~6S) SBEC Brushless Speed Controller |
Receiver | Hobby King 2.4Ghz Receiver 6Ch V2 |
Remote Control | Hobby King 2.4Ghz 6Ch Tx and Rx V2 |
Battery | (Battery Name) |
Problems
- Driving
- Extremely heavy weapon throws off the center of gravity
- Not enough friction between wheels and floor
- Too much friction between the standoffs and the ground
- Lack of Armor
- Wheels were easily torn apart
- Standoffs knocked clean off
- Side plate ripped apart from chassis
Good aspects
- Incredibly powerful weapon due to long range and weight
- Sturdy Chassis
- Overall Good Boi
Changes/Improvements
- Improving driving ability
- Shifting the center of mass toward the back
- Adding armor for defense
- Altering side plates
- Transitioning from standoffs
- Make Best Boi
Notes:
- Won both grudge matches against Perri and Hibachi
- Named after Supreme Doge
- Originally Supposed to be Named Wali, Wally did not approve
- Is the goodest of bois
- Responsible for making King Cody's Crown
- Mentor: Wallace Gray