Difference between revisions of "RCroller shooter"

From RoboJackets Wiki
Jump to navigation Jump to search
(The Wall: - ideas/comments)
Line 1: Line 1:
 
In order to dribble and shoot the ball each robot needs a roller and shooter device. There are several methods to accomplish this as of yet none have been chosen.
 
In order to dribble and shoot the ball each robot needs a roller and shooter device. There are several methods to accomplish this as of yet none have been chosen.
 
==The Wall==
 
==The Wall==
 +
07/02/06 - Just shooting off some ideas here. I read that the CMU team uses three(!) charged capacitors at 200V to drive a custom solonoid and that their shooting can hit the ball at around 35mph... that's ~ 51.3ft/s, 15.65m/s, or 1565cm/s. Do we even have a camera in mind that can capture anything near that fast? More importantly, do they, really? It says they have the smallest 3CCD "prosumer" comcorder from sony... I really don't think that's a crazy-fast FPS camera, so perhaps that's something to consider (that is, worrying more about where the ball is '''likely to go''' rather than where exactly it is while the other team has it). As for the shooter itself, I don't know much about solonoids, but I'll be looking those up soon. I did, however, have a quick idea about what we might could do... I don't know how feasible it would be, but maybe a small device that acts somewhat like a rail gun could be used. We'd take a small metal rod, hook it up so that it can't shoot out the front of the robot, then put it in a tunnel of small coils connected to some capacitors. When the capacitors drain, the coils would propel the rod like 1-1.5 inches out of the robot to hit the ball. It's probably not practical by any means... so I'm looking into other possible solutions as well. ;) -Scott
 +
 
==To Do==
 
==To Do==
 
*Determine how roller and shooter will work
 
*Determine how roller and shooter will work

Revision as of 11:19, 2 July 2006

In order to dribble and shoot the ball each robot needs a roller and shooter device. There are several methods to accomplish this as of yet none have been chosen.

The Wall

07/02/06 - Just shooting off some ideas here. I read that the CMU team uses three(!) charged capacitors at 200V to drive a custom solonoid and that their shooting can hit the ball at around 35mph... that's ~ 51.3ft/s, 15.65m/s, or 1565cm/s. Do we even have a camera in mind that can capture anything near that fast? More importantly, do they, really? It says they have the smallest 3CCD "prosumer" comcorder from sony... I really don't think that's a crazy-fast FPS camera, so perhaps that's something to consider (that is, worrying more about where the ball is likely to go rather than where exactly it is while the other team has it). As for the shooter itself, I don't know much about solonoids, but I'll be looking those up soon. I did, however, have a quick idea about what we might could do... I don't know how feasible it would be, but maybe a small device that acts somewhat like a rail gun could be used. We'd take a small metal rod, hook it up so that it can't shoot out the front of the robot, then put it in a tunnel of small coils connected to some capacitors. When the capacitors drain, the coils would propel the rod like 1-1.5 inches out of the robot to hit the ball. It's probably not practical by any means... so I'm looking into other possible solutions as well. ;) -Scott

To Do

  • Determine how roller and shooter will work

Specs-Shooter

Device Driver for shooter
Drive Power ?
Logic Voltage 3.3V
Configuration Low-Side
Package SOIC or PO-SOIC

Schematics

Schematics

Shooter Drivers

Articles

Links

Electrical Homepage