RCroller shooter
In order to dribble and shoot the ball each robot needs a roller and shooter device. There are several methods to accomplish this as of yet none have been chosen.
The Wall
07/02/06 - Just shooting off some ideas here. I read that the CMU team uses three(!) charged capacitors at 200V to drive a custom solonoid and that their shooting can hit the ball at around 35mph... that's ~ 51.3ft/s, 15.65m/s, or 1565cm/s. Do we even have a camera in mind that can capture anything near that fast? More importantly, do they, really? It says they have the smallest 3CCD "prosumer" comcorder from sony... I really don't think that's a crazy-fast FPS camera, so perhaps that's something to consider (that is, worrying more about where the ball is likely to go rather than where exactly it is while the other team has it). As for the shooter itself, I don't know much about solonoids, but I'll be looking those up soon. I did, however, have a quick idea about what we might could do... I don't know how feasible it would be, but maybe a small device that acts somewhat like a rail gun could be used. We'd take a small metal rod, hook it up so that it can't shoot out the front of the robot, then put it in a tunnel of small coils connected to some capacitors. When the capacitors drain, the coils would propel the rod like 1-1.5 inches out of the robot to hit the ball. It's probably not practical by any means... so I'm looking into other possible solutions as well. ;) -Scott
To Do
- Determine how roller and shooter will work
Specs-Shooter
Device | Driver for shooter |
---|---|
Drive Power | ? |
Logic Voltage | 3.3V |
Configuration | Low-Side |
Package | SOIC or PO-SOIC |
Schematics
Schematics
Shooter Drivers
- TI Solenoid driver, Overcurrent protection, 3A
- TI Solenoid driver, Overcurrent protection 2.7A
- ST Micro Dual Switch mode Solenoid Driver, 2.5A@40V